The largest campaign ever to stop publishers destroying games

Accursed Farms · 400K views · 2024 · 31:24

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Why Hacker News recommends it

HN points to it as the original statement of the Stop Killing Games campaign.

What it is

Ross Scott of Accursed Farms lays out a campaign to stop publishers from permanently shutting down games, using The Crew as the test case. He covers government initiatives and the legal options, and the stopkillinggames.com site.

Recommended by 3 HN commenters across 3 different months, 2024 to 2024.

What Hacker News said

Recommends sph · 2024-04 · on “Stop Killing Games”

This is a campaign to stop game publishers from turning off and rendering their games-as-a-service which people might have paid for completely inaccessible. The goal is to contact as many consumer agencies worldwide until we have some solid legislation that forces game companies to patch or release their backend, so that paying users can keep playing the game indefinitely after the publishers decide to pull the plug. Games-as-a-service are an increasingly common practice that puts an expiration date to games that are sold at full price, and many users are totally unaware that after a few years the game they have paid for is basically worthless. There is no technological reason this is the ca

Recommends worble · 2024-08 · on “Stop Killing Games – European Citizens' Initiative”

For extra context, you can watch Ross Scott's videos about his campaign to stop games being killed. Original video with all the different avenues he's trying: [this video] The one specifically about this initiative: [LINK] He's done smaller update videos on how it's been progressing on his channel if you want additional info.

Recommends boltzmann-brain · 2024-09 · on “Stop Killing Games Interview with Ross/AccursedFarms and Damian/SKG Organizer [video]”

The [recent CA legislation]( [LINK] ) brought back the topic of Stop Killing Games which is an ongoing campaign to pass laws similar to the CA ban and much more. If you want a very short exposition of what Stop Killing Games is, here's a ~1 minute video: [LINK] Ross Scott is best known for his youtube series "Freeman's Mind" where he plays Half-Life and narrates what Gordon Freeman must be thinking, with a lot of deeply philosophical considerations. It's a staple of YouTube. He's also been running a series called "Dead Game News" and that's how Stop Killing Games was born. The other organizer, Damian, is a real-deal neckbeard dev and has pretty much done it all from BASIC on 8-bit micros to

Cites hn_acker · 2024-04 · on “Stop Killing Games”

Maybe it was the one called "The largest campaign ever to stop publishers destroying games". Check timestamp 24:55 (&t=1495s) [this video]

Cites boltzmann-brain · 2024-09 · on “Sony, Ubisoft scandals lead to California ban on deceptive digital goods sales”

SKG organizer here. Something like this CA legislation was our "worst case scenario, everything else failed, at least we could do this much, we've compromised on everything" goal. That is to say, now opponents can't push us to compromise to that level and our worst case scenario in case we pass anything at all is looking better. We're really happy this is happening because it changes the Overton window for us and makes our case stronger and easier to argue for, as you say. A lot of change has been happening in the past few months and even weeks with regards to the market and legislative situation around the problematic of SKG and while you can't ever fully attribute something, we hope that i