Walls, Floors, & Ceilings
Why Hacker News recommends it
Praised as an engrossing, in-depth look at SM64 mechanics that is surprisingly compelling to watch.
What it is
Pannenkoek explains how Super Mario 64 handles wall, floor and ceiling collisions, including triangles, normal vectors, quarter steps and out of bounds. It is a detailed 37-minute technical walkthrough of the game's physics.
Recommended by 3 HN commenters across 3 different months, 2017 to 2018.
What Hacker News said
Strong rec dEnigma · 2017-10 · on “A Comprehensive Super Mario Bros. Disassembly”
That's nothing! He has two videos on walls, floors and ceilings, each longer than half an hour (and both of them extremely interesting) Part 1: [this video] Part 2: [LINK]
Strong rec tehz · 2018-09 · on “'Super Mario Bros.' speedrunner hits nearly inhuman 4:55 world record”
See also his four part series (course, really) on wall, ceiling, and floor interactions: [this video] [LINK] [LINK] [LINK] It's amazing how engrossing they are.
Recommends rjeli · 2017-05 · on “Jailbreaking Super Mario World to Install a Hex Editor and Mod Loader [video]”
Pannenkoek just released a glorious 37 minute video on sm64 mechanics: [this video] And if you have never watched speed runs, Summoning Salt has a fascinating series on world record progressions in popular games: [LINK]