Cosmos Laundromat - First Cycle. Official Blender Foundation release.

Blender · 1.3M views · 2015 · 12:11

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Why Blender Stack Exchange recommends it

Blender Stack Exchange users link it as a reference for what the Gooseberry-era features can do in a real production, such as the text sequencer strip, blend file packing for the render farm, and handheld-style camera motion.

Recommended by 0 people across 0 different months, 2015 to 2017.

What it is

Official release of "Cosmos Laundromat: First Cycle," a 12-minute animated short from the Blender Institute's Gooseberry open movie project. It follows a suicidal sheep named Franck who meets a quirky salesman, and it was made entirely with free and open source software with all production files released under a permissive license.

Cited in 2 Wikipedia articles, including Blender Foundation, Cosmos Laundromat.

What people said

Cites zeffii · 2015-10 · Blender Stack Exchange · on “Scrolling credits”

As of Blender 2.76 the VSE (sequencer) has a new Text Effect strip [LINK] , which is worth considering too, but it is currently a basic implementation. It has been developed in the Gooseberry Branch [LINK] for the named alike Open Movie Project finally released as Cosmos Laundromat [this video] . Add -> Effect Strip -> Text [LINK] As of October 2015: downsides: no font type change Implemented in 2.8 beta [LINK] . multiple lines (text that contains new-line characters), is accessible via script only se = bpy.context.scene.sequence_editor se.active_strip.text = 'foo\nbar' no color settings Implemented in 2.79, also the shadow color. upsides: It has auto text reflow (configured by a wrap width), and

Cites ideasman42 · 2016-02 · Blender Stack Exchange · on “How to pack all linked data inside the current .blend file”

There is now an add-on ( BlendFile Utils [LINK] ) that comes with Blender (2.77 and newer). That supports packing a file and all its dependencies into an archive. Note that this is a stand-alone tool which can be run from the command line, the same code used on the Blender-Cloud for downloading blend's as zipfiles and was used for exporting Blend files to the renderfarm for the short film Cosmos Laundromat [this video] .

Cites Shehroz Khan · 2017-12 · Blender Stack Exchange · on “How to make Realistic Hand-like Camera Movement?”

I am creating an animation, and I want the camera to move with hand-like motion as it does in real life if recorded with hand. Not fixing the camera to one place makes it move with a slow type of vibration. My question is actually is different I want Motion that occur in real life. I don't just want simple camera shake. Quick Demo: Cosmos Laundromat [this video] (Camera Motion Starts after first Scene after 00:48 seconds) Any Answer Will Be Appreciated.