Part 1: LibGDX - How To Make Video Games: Flappy Bird

Brent Aureli Codes · 244K views · 2015 · 6:34

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Indie game developmentGame programming & enginestutorialdated

Why Stack Overflow recommends it

Stack Overflow users link it as the beginner LibGDX tutorial they followed, usually when asking about project setup, Gradle or Android build problems that came up while working through it.

Recommended by 1 people across 1 different months, 2015 to 2018.

What it is

The first part of a multi-part tutorial series in which Brent Aureli builds a Flappy Bird clone in Java with the LibGDX framework. This opening episode covers game loops, textures, orthographic cameras and game worlds, with the finished game targeting desktop, Android, iOS and Blackberry.

What people said

Strong rec Todd · 2016-11 · Stack Overflow · on “Resources for using LibGDX to create a basic 2D plane/world with camera movement?”

I'm learning to use LibGDX in Android Studio, and have just completed this tutorial [this video] which I'd strongly recommend to other beginners. I'm trying to learn as gradually and thoroughly as possible, but I'm having trouble finding resources that would help to make this very simple project: A finite 2D plane, a camera looking down at it at an angle, and the ability to drag that plane in different directions. If my description is confusing, a good comparison would be to city builder android games such as CityVille (but just the plane and camera features). I'm not looking for anyone to "do it for me" or anything, I'm genuinely interested in learning it thoroughly, but can't find any resources

Cites Jennifer · 2015-11 · Stack Overflow · on “Unable to run Libgdx game on android device”

I simply followed this tutorial ( [this video] ) , Just like the video, I just made the project with the android studio, however , the app crashes when running on the real device.

Cites Ivan Arnie · 2016-08 · Stack Overflow · on “Android Studio gradle 2.1.3 issue”

Gradle Issue in Android Studio 2.1.3 I got those errors when i run the Desktop application that i've created based on the Tutorial [this video] . where i can find that Gradle 2.1.3? Please help me. Im using Libgdx framework. Thank you in advance. [LINK] Error:Gradle: A problem occurred configuring root project 'Flapp Bird'. Could not resolve all dependencies for configuration ':classpath'. Could not find com.android.tools.build:gradle:2.1.3. Searched in the following locations: file:/C:/Users/Unknown/.m2/repository/com/android/tools/build/gradle/2.1.3/gradle-2.1.3.pom file:/C:/Users/Unknown/.m2/repository/com/android/tools/build/gradle/2.1.3/gradle-2.1.3.jar https:://repo1.maven.org/maven2/com/an

Cites Rind · 2017-01 · Stack Overflow · on “Android studios LibGDX”

sorry if this question is gonna be very vague, but recently tried to make a game on android studios using LibGDX with guidance from [this video] Everything seems to be fine and good as it can be ran on the desktop launcher, however when i tired to launch the game app on an android emulator, the app does not open at all and it instantly states "Application terminated". To somehow summarise the issue, everything created on libgdx works fine on desktop launcher like that youtuber, but when i need it to run on android emulator, it does not work. This is the error message: 01/27 06:36:30: Launching android $ adb push C:\Users\Lenovo\Desktop\TestGame\TGame\android\build\outputs\apk\android-debug.apk /d

Cites Garret Andreasen · 2018-01 · Stack Overflow · on “LibGDX FlappyBird”

I'm trying to work my way through a tutorial ( [this video] ) and I"m stuck at the beginning. I'm trying to learn this stuff. Having a blast but just stuck in the gate. build gradle: buildscript { repositories { mavenCentral() maven { url " [LINK] " } } dependencies { classpath 'com.android.tools.build:gradle:3.0.1' } } allprojects { apply plugin: "eclipse" apply plugin: "idea" version = '1.0' ext { appName = 'FloppyDemo' gdxVersion = '1.6.3' roboVMVersion = '1.4.0' box2DLightsVersion = '1.3' ashleyVersion = '1.4.0' aiVersion = '1.5.0' } repositories { mavenCentral() maven { url " [LINK] " } maven { url " [LINK] " } } } project(":desktop") { apply plugin: "java" dependencies { compile project(":c

Cites Saad · 2018-07 · Stack Overflow · on “LibGdx having multiple errors with Android Studio”

For over a week I have been trying to learn LibGDX with Android Studio by following this tutorial [this video] . I am never able to build and run for the Desktop configuration. I have gone through many solutions over the internet but it lead to no solutions. Below I will show all the details about my project and files. I am sorry for a long explanation but I had to show all the errors and details for a better analysis. My versions of everything related is: Android Studio version: 3.1.3 SDK tools: 26.1.1 Android platform version: API 28 revision 4 Gradle: 4.6 Android Plugin version: 3.1.0 Java: Java 8 update 171 This is the setup I chose on libgdx project setup: LibGdx Project Setup [LINK] This is