How to make a bake texture in cycles

Rob Tuytel · 47K views · 2015 · 7:35

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Computer graphics & renderingGame programming & engines3D printing, CNC & maker projectstutorialdated

Why Blender Stack Exchange recommends it

Blender Stack Exchange users link it as the step-by-step baking tutorial they followed, both as a how-to for transferring textures onto a single image and as the starting point for baking problems they then ask about.

Recommended by 1 people across 1 different months, 2017 to 2018.

What it is

A short 2015 Blender tutorial by Rob Tuytel on baking textures in the Cycles render engine, aimed at preparing textures for game engines such as Unity. It walks through the baking setup in Blender 2.76 in about seven and a half minutes.

What people said

Recommends AZR34L · 2017-01 · Blender Stack Exchange · on “convert a .fbx model to threejs with textures”

Okay, so thanks to Duarte for the direction. Here's what I ended up doing for anyone having a similar issue. I started by importing the FBX into blender, then joined all the objects so I had a single large object. Then I added a decimate modifier, made a copy of the object and removed all materials from the copy, after which I added a new blank material. To end up with a single texture I made a new blank image in the UV Editor (size 4096x4096) and made a smart UV projection of the texture-less model. Then I baked the textures from the textured model into a single image and assigned it to the blank image used as a texture on the second model. This video [this video] helped a lot. I'm still working

Cites Black · 2017-11 · Blender Stack Exchange · on “How to bake texture with same brightness as original?”

I try to bake this simple model in cycles render engine. [LINK] but the bake result is always much darker than the original. How can I bake it so that the result will be an exact copy of the original textures? [LINK] Render Settings: [LINK] World Settings: [LINK] I learned it from this video: [this video] Result of Turning Indirect and Direct off (only Color is on) [LINK] Looks washed out.

Cites Kabuki · 2018-02 · Blender Stack Exchange · on “Why does my bake have imperfections?”

I'm new to blender, and this is my first model that I have made. I have just finished texturing my model and have combined the objects, and I would like to bake it onto another model to keep the materials to a minimum. I have followed this tutorial step by step: [this video] The bake works, but every time I try to bake it the result has many imperfections and mixed colors and whatnot: [LINK] This is my final baked image, and if you look closely (especially on the top left blue thing which is the hat, and brown circle thing in the middle which is part of the dress), you can see clearly the random strings of color. These are the main problems I have: [LINK] I don't know what is happening, I have se