Introduction to Blender's Cloth Brushes (Couch Part 3)

Blender Guru · 438K views · 2020 · 26:43

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Computer graphics & renderingAnimation & visual effectstutorial

Why Blender Stack Exchange recommends it

Blender Stack Exchange users link it when explaining sculpt-mode features like face sets and cloth brushes, and newcomers cite it while troubleshooting the steps it teaches.

Recommended by 2 people across 2 different months, 2020 to 2021.

What it is

A 26-minute Blender tutorial by Andrew Price of Blender Guru on the cloth brushes added in Blender 2.83. It demonstrates each deformation type, their weaknesses, how to sculpt cloth detail, and how to use face sets to make seams, as part 3 of a couch-modelling series.

What people said

Recommends moonboots · 2020-08 · Blender Stack Exchange · on “Multiple texture colors on object”

I think these are face sets, as explained here [this video] by Blender Guru, they are a kind of masks that you can create in Sculpt mode in order to delimit certain areas: [LINK] To remove the face sets you can select the tool again, Ctrl left click on a grey area and paint on the colored areas. Or you can simply deactivate the option in the Viewport Overlays panel: [LINK]

Recommends reinis_mx · 2021-04 · Blender Stack Exchange · on “How to make a cellophane plastic shader/material?”

Improve lighting The main difference between your results and the reference images is lighting. Lights and the environment have a significant impact on how the material looks. You can design the perfect material, but it won't look right if it is in complete darkness. The easiest way to get a realistic environment is to set up an HDRI [LINK] , but you can also simply add a few different lights to the scene. Add wrinkles Note that the geometry in the reference images is quite complex. The wrinkles emphasize the intricate reflections that happen within the wrappers. To get a similar look, you would have to add wrinkles to your geometry as well. Blender has a great tool for this – the sculpt too

Cites Flint Garrabrant · 2020-07 · Blender Stack Exchange · on “When sculpting cloth nothing happens, object turns dark”

I'm new to Blender and I'm following Blender Guru's tutorial on YouTube ( [this video] at about 11:59). So far everything has worked according to plan. First I added a cloth physics to the couch cushion with 5 pressure and 0 gravity. Then I tried out the cloth sculpting brush on a flat plane to make sure it works, which it did. I selected my object (couch cushion) and moved to sculpt mode. The object turns dark grey, and sometimes I get a warning that says "object has non-uniform scale, sculpting may be unpredictable." When I use the brush and try the space stroke method or line as the tutorial suggests, nothing happens. I checked my settings to make sure they look the same as they do in the tuto