Modeling Cloth Blender 2 8
Why Blender Stack Exchange recommends it
Blender Stack Exchange users link it when someone needs to shape or drape cloth, since the add-on gives interactive, Marvelous Designer-style results that are good for still images and shape keys.
Recommended by 2 people across 3 different months, 2019 to 2020.
What it is
A 51-minute walkthrough by Rich Colburn of his Modeling Cloth add-on for Blender 2.8, an interactive cloth simulation tool for shaping garments and fabric. It covers the new features in the 2.8 version and demonstrates the workflow.
What people said
Recommends Robin Betts · 2019-08 · Blender Stack Exchange · on “How I model a vacuum package of meat using Blender?”
You might want to check out Rich Colburn's rather wonderful Modeling Cloth [this video] add-on. The link is to a maybe-relevant section of his instruction video.
Recommends vklidu · 2020-01 · Blender Stack Exchange · on “What is the easiest way to simulate trampoline?”
In mean time I posted “trampoline, but trampoline result is quite different from object in a bag, so as Jachym wrote -better post an example (even real photo with desired result). Also if you are looking for still image result or animation. For still image you can try this addon “Modeling Cloth” to get some natural result [this video]
Recommends vklidu · 2020-02 · Blender Stack Exchange · on “How to twist a cloth?”
Have you seen this addon [this video] ? Its interactive, but not for animations, it creates shapekey, so could helps in final shape touch?
Cites MrRabbit · 2019-09 · Blender Stack Exchange · on “Auto-Generate Mesh Grid from Contour”
I'm currenlty working with this free 3d cloth modeling addon ( [this video] ), it is similar to Marvelous Designer, even though short on features. One problem is the creation of an evenly spaced mesh used for the cloth. A way to tackle this problem is to create a grid mesh with only edges and no faces. Fill the contour with faces and do a Knife Projection from the grid edge mesh onto the contour. [LINK] This way I do gain a mesh with evenly spaced faces, however this workflow is quite cumbersome if the contour needs to change. Therefore my question is: Is it possible to auto generate a mesh grid from a given contour in a non-destructive way? Optimally the mesh would regenerate if the contour chan