Blender Tutorial: How to Create a Paint Splash in Blender

Gleb Alexandrov · 284K views · 2018 · 35:12

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Animation & visual effectsComputer graphics & renderingtutorialdated

Why Blender Stack Exchange recommends it

Blender Stack Exchange users link it as the reference for the particles-plus-metaballs method of faking liquid splashes without a full fluid simulation.

Recommended by 1 people across 1 different months, 2018 to 2021.

What it is

A 35-minute Blender tutorial by Gleb Alexandrov (Creative Shrimp) on making a paint splash effect. It uses smoke-driven particles with force fields, converts the particles to a surface with metaballs, then sculpts, shades and renders the result with the principled shader.

What people said

Recommends darry85 · 2018-03 · Blender Stack Exchange · on “Metaballs and particles”

I’m following a tutorial to create a paint splatter effect. I’ve got I’ve got a particle system and I’ve created a metaball to create a mesh from the particle system under parent in render. When I go to the particle system and try to make the metaball a mesh it just moves the particles on top of the metaball. It doesn’t create a mesh. Anyone know why? Here is the tutorial I was watching: enter link description here [this video] Here is an example of whats happening when I try to parent the particle system to the metaball in the render section of the particle system. IT won't create a mesh. It just moves the particles on top of the metaball. [LINK]

Cites Black Cloud · 2019-08 · Blender Stack Exchange · on “How to model a fluid like object without particle system or fluid simulation”

What I had in mind is something like this: [LINK] [LINK] Now I know it probably can be done with particle system and metaballs (something like this [this video] ) or fluid simulation. Thing is that in order to do it with metaballs you need a quite powerful PC to handle all the polygons and same thing with fluid simulation ( and I also have 0 experience when it comes to fluids sim). Is there a way to make object like in images with bend modifier or even maybe sculpting, any idea?

Cites vklidu · 2021-03 · Blender Stack Exchange · on “Is there a way to make a fluid collide with another fluid?”

There is not a native solution I guess, but you can try "Liquid" from particles driven by smoke that can collide ... so can be usefull in some situations [this video] Here Liquid, it is not colliding but looks like [LINK] or try Fluid Particles [LINK]