Marvel's Daredevil - Opening Titles - Now Streaming on Netflix
Why Blender Stack Exchange recommends it
Blender Stack Exchange users link it as the visual target when asking how to recreate the wax dripping, masking and particle-fill effects from the title sequence.
Recommended by 0 people across 0 different months, 2018 to 2020.
What it is
The one-minute opening title sequence for Marvel's Daredevil on Netflix, published by Marvel Entertainment. It shows red wax pouring, dripping and building up into shapes and symbols.
Cited in 1 Wikipedia article, including Daredevil (TV series).
What people said
Cites Shane Foreman · 2018-10 · Blender Stack Exchange · on “How to make Daredevil dripping wax using liquid simulation”
so i was wondering if anyone knows how to go about recreating the dripping wax effect as seen in the intro in the Daredevil show. Check out the intro: [this video] if anyone know i would be very interested to learn how thank you :)
Cites Shane Foreman · 2018-10 · Blender Stack Exchange · on “I want to make the wax material used in the intro to daredevil”
so im looking to make a melting wax material, I figured out the wax part. but not the waves and the dark wax drips in it. i would love to find out how to animate it as well. I tried the wave node but it was not satisfactory. This has the texture i'm looking for in it [this video] Thank you :)
Cites Luca Portik · 2020-06 · Blender Stack Exchange · on “Particles/fluid attaches or fills the volume of an object”
Holla, Right, so I'm curious on how to achieve a certain effect via two different approaches. What I'm sort of trying to achieve: [this video] Case 1: I'm looking for a method for particles to exit the emitter, follow a path until near the target object, and afterwards be attracted and stick to the surface of the object, or fill the volume. Case 2: Same thing, but closer to the Daredevil intro, where the particles fill the exterior of the shape from bottom up. I couldn't find anything remotely close online, so any help would be hugely appreciated!
Cites gommogommo · 2020-11 · Blender Stack Exchange · on “How can I use a mask modifier with a musgrave texture?”
I'm trying to make a simple version of the masking technique used here: [this video] in (0:00 --> 0:06) is there a way to achieve this effect using a mask modifier or anything else? Thanks!