Install OpenCV 3.0.0 in Mac OS X Yosemite / El Capitan

OpenCV Moments · 64K views · 2015 · 5:01

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Why Stack Overflow recommends it

Stack Overflow users link it when answering or describing how to build OpenCV from source on a Mac, and askers cite it as the setup guide they followed before hitting build or linker errors.

Recommended by 1 people across 1 different months, 2016 to 2020.

What it is

A five-minute screen-recorded tutorial on compiling and installing OpenCV 3.0.0 on macOS Yosemite and El Capitan. It walks through installing Xcode and CMake, downloading the OpenCV source, building it with CMake and make, and installing to the default location. It is the first part of a two-video series by the OpenCV Moments channel.

What people said

Recommends TravHola · 2017-09 · Stack Overflow · on “How can I install opencv2 with brew under OSX”

I can't give you a answer in context of using brew but I can assist you with a valuable resource that really helped me out when I was first started out with OpenCV that got me up and developing [this video] Install Xcode , Install C-Make Download OpenCV source code [LINK] Build and install! INSTRUCTIONS: Go inside OpenCV once downloaded create new folder called build. Next, open CMake GUI find the directory we just created " build " to build the binaries, Click configure, Select "Unix Makefiles" and use native default compilers. cd into out build directory in our OpenCV folder so something like this /Users/you/Desktop/openCvFolder/build and run the command "make" and go have a coffee! I hope this

Cites sniper71 · 2016-07 · Stack Overflow · on “Can't build an OpenCV project in Xcode 6.4 for yosemite”

I am having a problem while trying to set up openCV with Xcode for the first time. I followed the instructions on these two videos openCV setup [this video] openCV with Xcode [LINK] When I try to build the project at the end of video 2 I get the following build error : ld: library not found for -lopencv_imgcodecs I followed the instructions step by step, I did this twice to confirm that I am not missing on any details. Any help is greatly appreciated.

Cites skyler · 2018-04 · Stack Overflow · on “Undefined symbols for architecture x86_64 while running OpenCV example program”

I've been trying to compile and build a openCV example program located in here " [LINK] ". I've followed this series of tutorial to install OpenCV in mac " [this video] " I tried to print the OpenCV version std::cout << "openCV Version : " << CV_VERSION << std::endl; and its prints correctly which means OpenCV has been installed correctly. But when i run the above example code i get Undefined Symbols error [LINK] Can someone help me on this...

Cites NSCaleb · 2020-10 · Stack Overflow · on “openCV.framework for a swift macOS application”

My goal here is to have opencv embedded in macOS application as static framework. I clone the repo [LINK] cd opencv/platforms/osx python build_framework.py build Then i get the following error ** BUILD FAILED ** The following build commands failed: CompileC platforms/osx/build/build/build-x86_64- macosx/modules/world/OpenCV.build/Release/opencv_world.build/Objects-normal/x86_64/opencv- onnx.pb.o modules/dnn/misc/onnx/opencv-onnx.pb.cc normal x86_64 c++ com.apple.compilers.llvm.clang.1_0.compiler (1 failure) ============================================================ ERROR: Command '['xcodebuild', 'MACOSX_DEPLOYMENT_TARGET=10.12', 'ARCHS=x86_64', '-sdk', 'macosx', '-configuration', 'Release'