Blender Tutorial For Beginners: Alarm Clock - 1 of 2

tutor4u · 383K views · 2013 · 17:25

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Why Blender Stack Exchange recommends it

Blender Stack Exchange users cite it as the clock tutorial they were following when they hit problems with UV unwrapping, black materials in the viewport or blank Blender Render output.

Recommended by 1 people across 1 different months, 2015 to 2016.

What it is

A 17-minute beginner tutorial from tutor4u, the first of two parts, that walks through modelling and rendering an alarm clock in Blender 2.66 using the Cycles render engine. It covers basic techniques such as UV unwrapping a clock face image, materials and lighting.

What people said

Recommends 3fingeredfrog · 2016-12 · Blender Stack Exchange · on “How to UV unwrap a circle?”

1: Are you following the “Blender for beginners: Alarm clock 1 of 2” tutorial. [this video] ? 2: When UV unwrapping the clock face at 11:40 are you saying that you have two circles showing up in the UV space instead of one big one? Two circles unwrapped instead of one means that you have two circles selected in the 3D edit window before unwrapping. You need to go back to the 3D edit window and check out why two circles were selected instead of only one. Perhaps you have the the glass lens selected instead of the clock face? If you still don't see how two circles are being selected then I suggest you add your .blend file to your post [LINK] then someone can take a look at it for you.

Cites Bob · 2015-08 · Blender Stack Exchange · on “Object are showing black in material view”

I just successfully rendered this [this video] clock tutorial. However all of the objects show black in material view. I've been searching online for an hour, found a lot of similar posts but none of the answers match my setup. I have out put nodes, im not in local view, and the light source's specular and diffuse options are checked. Can any one help point me in the right direction? Example [LINK] ( Link to my blender file [LINK] ) Update: I've been using my laptop for this project - a dell Inspiron - and recently opened the project on my main pc and selected my nvidia gpu for the hardware. For whatever reason the materials show fine. I think its related to the Intel Intgrated HD graphics on my

Cites Vlad Papko · 2016-01 · Blender Stack Exchange · on “Result not visible when using Blender Render”

I have such object (based on this [this video] tutorial): [LINK] When I use Cycles Render I see correct result as expected: [LINK] But when I switch to Blender Render I see gray screen: [LINK] Does anybody know what is going on here?