RPG graphics E01: Character model [Blender]
Why Blender Stack Exchange recommends it
Blender Stack Exchange users link it as a beginner-friendly character modelling walkthrough, whether recommending it to newcomers, pointing at its image-tracing technique, or citing it while troubleshooting their own follow-along projects.
Recommended by 1 people across 1 different months, 2017 to 2022.
What it is
A 27-minute Blender tutorial by Sebastian Lague in which he models a low poly RPG player character from reference images, using shortcuts and mirrored modelling. It is the first episode of an RPG graphics series that pairs with Brackeys' programming series.
What people said
Recommends moonboots · 2018-12 · Blender Stack Exchange · on “Problem with Subdivision Surface around curves”
As Duarte suggested, you should follow some tutorials, your mesh has way too many horizontal edge loops and not enough vertical, so you won't have any good result with that, for example follow this one: [this video]
Cites InAblender · 2017-12 · Blender Stack Exchange · on “Need help with strange scaling behavior on my torso model; following a blender video”
I am brand new, and I am following a blender video by Sebastian Lague, and I just want to figure out why i am not able to properly scale the selected edge of my torso model, as he does in the video. The vertices / edge i have selected before scaling [LINK] (I use alt+right-click or alt+shift+right-click, just as in the video) What the issue looks likes when i try to scale it with the S or alt-S hotkeys [LINK] What it should look like [this video] What the heck is going on? If this isn't normal behavior, I seem to have accidentally created double vertices at the same points or something? If this behavior is normal, i must not be selecting the edge / vertices properly? Thanks in advance and happy h
Cites Oto-obong Eshiett · 2019-05 · Blender Stack Exchange · on “what is the name of the blender feature in which a 2d artwork/image is used as a guide to create a 3D model of the artwork”
I have been watching some blender tutorial videos, in which it is like a 2D art is traced in other to build the 3D model of it. like this video [this video] . What is this feature called in blender ?
Cites user75620 · 2019-06 · Blender Stack Exchange · on “How do I attach 2 objects if one has been appended from another scene?”
I am working on a character and I made the hands for it in another file. I appended it to the file containing the character. I am trying to attach the two together, but they are 2 separate objects in the outliner. [LINK] [LINK] I am trying to snap the 2 objects together similar as how it is done in the video here at 12:38 [this video] The body has the mirror modifier applied if that means anything. Thank you.
Cites lulcooloz · 2022-01 · Blender Stack Exchange · on “Moving arm front and back looks weird”
I'm trying to make an player model for a TPS. I'm trying to make the character's arm go front and back without it looking weird. I'm not good at weight painting. I'm using this tutorial [this video] , but converted to T-pose, but I also have a A-pose version of the same model too. Do you know any good tutorials for lowpoly models fit for TPS movements [LINK] [LINK]