Creating Stylized Low Poly Characters in Blender

lacruzo · 1.7M views · 2024 · 23:46

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Animation & visual effectsComputer graphics & renderingGame designtutorial

Why Blender Stack Exchange recommends it

Blender Stack Exchange users cite it as the beginner tutorial they are following when they get stuck on specific steps like sphere editing, vertex display and texture colour mismatches.

Recommended by 0 people across 0 different months, 2024 to 2024.

What it is

A 23-minute Blender tutorial by lacruzo that walks through making a stylized, low poly, hand-painted character from reference to finished texture. It covers modeling the head, torso, limbs, shoes and hair, then UV unwrapping, blocking out colours and texture painting.

What people said

Cites Akut Luna · 2024-05 · Blender Stack Exchange · on “Texture on model is not the same color as sampeled color in texture paint mode”

The texture on the model looks too bright. I sampeled the color from my refernce and it looks good on the texture itself. But on the model it looks wrong. I'm following this [this video] tutorial. Maybe it is because they use Blender 4.0 and I use 3.5 and emission works differently in the different versions? Here [LINK] you can find my blender file. [LINK]

Cites LeoDash08 · 2024-07 · Blender Stack Exchange · on “Vertex not showing in my cube with subdivision”

Thank you for your answer but i still have doubt isnt' any way to see it even if its a cube? Can i just create new existing vertex with any modifier that isn't subdivision? im new in blender so idk how to do it, [this video] i am seeing this tutorial and in the 2:00 minute he make a cube, with circle shape and the edge and vertex appear for him

Cites Fake Name · 2024-08 · Blender Stack Exchange · on “How do I access the vertices of a sphere like this video?”

At the time stamp in this video: [this video] They're able to select half of the sphere's vertices to delete it to mirror it. When I try to follow their keystrokes (I'm on Blender 4.2) I don't see the options they do. When they access Edit mode, they see this: [LINK] But when I press Tab to do the same, I see the Cube instead. I know you can do a loop cut, but it doesn't retain its sphericalness [LINK]